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Author Topic: DEADWATCH-Campaign Start  (Read 3555 times)
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« Reply #30 on: April 07, 2012, 07:23:16 AM »

OOC: I...I'm not sure.

The rest of the street is empty as far as you can see.
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"like...you can take my sandwich...hell you can take 2 sandwiches, but leave my money where it lie, feel me?"

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Microlite20
« Reply #30 on: April 07, 2012, 07:23:16 AM »

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Kagin
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« Reply #31 on: April 07, 2012, 03:01:10 PM »

Rick.. do we pop the door or open fire? 

(YELLS) US Military COME OUT NICE AND SLOW, NOW! OR WE OPEN FIRE!
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« Reply #32 on: April 08, 2012, 11:28:24 AM »

My instinct says he if doesn't come out after that order.. we open fire..
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« Reply #33 on: April 09, 2012, 09:42:26 AM »

The figure moves to one of the doors and looks like it's trying to open it.  But as you all outside can see, the car is sandwiched between a sedan and a garbage truck.  So the 'person' is obviously trapped.
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« Reply #34 on: April 09, 2012, 10:25:42 AM »

I'm not getting a good feeling about this.. BUT I don't want to open fire on a civilian.. Do we want to approach a bit closer to see if we can make out who or what is in the car?
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Kagin
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« Reply #35 on: April 09, 2012, 09:00:40 PM »

(takes aim at windshield opposite side of person in vehicle) fires at windshield

Rolled 1d6 : 6, total 6
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« Reply #36 on: April 10, 2012, 03:25:38 AM »

OOC: You don't need to roll to shoot a car, or any other immobile object.  I figure you guys are good enough marksmen to be able to handle that!  However, I'll use the roll for hit location, as per the rules (and modified for certain objects).

You spray a clip from your rifle at the car, smattering it with bullets.  Some fly through the car and the back windshield explodes into a million tiny shards.  You hear a scream, like that of a small child, and the figure drops under the passenger-side seat as the bullets and glass whiz over-head.
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« Reply #37 on: April 10, 2012, 08:29:32 PM »

CRAP! Last I heard zombies didn't scream.. Mike lets work our way up to car SLOWLY.. I'l cover the area.. Where the hell is the rest of our squad?
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Kagin
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« Reply #38 on: April 10, 2012, 08:56:33 PM »

<Confirm>
Rick, lets move slowly forward toward windshield area

<YELL>
I need you to attempt to stand up and exit the vehicle through the frond windshield!
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« Reply #39 on: April 11, 2012, 03:30:54 AM »

A young girl quickly clambers out of the shot-up windshield, carefully dodging the sharp glass littered about.
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« Reply #40 on: April 11, 2012, 09:08:45 AM »

*sighs* Alright Mike.. We weren't really sent here to do a rescue mission but I'm sure not going to leave her out here.. I think we should radio this in (OOC: I'm assuming we have some sort of communication device?)
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« Reply #41 on: April 11, 2012, 12:16:22 PM »

OOC: You have radios that are synced to MSG Cotton at the Command Stryker, which is equipped with ll sorts of sensor goodies.
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« Reply #42 on: April 12, 2012, 05:31:50 AM »

- MSG Cotton this is Davey - We have found a female child out here.  How do you want us to get her back to you? - OVER -
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« Reply #43 on: April 12, 2012, 06:12:40 AM »

-Davey,this is Cotton.  Send the child back.  Giver her an escort or someone to come back with us.  Do not, repeat, do not let her travel alone! Copy-
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« Reply #44 on: April 12, 2012, 09:51:37 AM »

LAUREL, HARDY!! up front and center.. We've got a task for you two.
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